IQ XOXO
$19.99
Hugs and kisses.. for your brain ! SmartGames brings hugs and kisses to the best-selling IQ series with IQ XOXO. Players are challenged fill the grid with 10 colorful, double-sided pentomino pieces, leaving X's and O's in sequence. Featuring 120 challenges and a compact travel case, IQ XOXO offer endless brain-teasing fun! Ages 6 +
IN THE BOX
1 compact game board with transparent lid
10 colourful puzzle pieces,
1 booklet with 120 challenges and solutions
IQ Stars
$24.99
Can you fit all the stars in the grid? Are your brain skills out of this world? Can you place the 7 stellar puzzle pieces on the grid? Reach for the stars and solve the 120 challenges, from easy to expert! Ages 6 +
IN THE BOX
1 compact game board with transparent lid
7 colourful star shaped puzzle pieces
1 booklet with 120 challenges and solutions
Everdell Duo Board Game
$59.99
Everdell - Duo Board Game
Wisely govern your woodland city to ensure that your critter citizens are joyful, buildings are properly constructed, and plenty of Events are held to celebrate your triumphs! This stand-alone game in the charming world of Everdell is made especially for two players.
It offers competitive head-to-head gameplay, and also a robust and exciting cooperative campaign. Featuring an innovative turn structure, over 75 unique card abilities, and more than 30 different Events to achieve, Everdell Duo is an expansive and addictive experience with easy setup and swift playtime.
Players: 1-2Ages: 10+Game Duration: 30-60 minutes
Modern Art
$59.99
Reiner Knizia’s classic high stakes art auction game, Modern Art, gets a modern makeover. You control a world class museum and hope to make a pretty penny by buying and selling masterpieces of modern art.
Over the course of four rounds, each player will get a chance to auction off paintings. The more popular the artist, the more money you can make on a sale. There are five different types of auctions to compete in, and they all require you to have a different skill set. The winner will be the one who has earned the most money for their museum. Having good taste is only half the battle. You need to approach each sale with a cutthroat attitude if you want to walk away the winner.
COMPONENTS
1 Board Game
70 Art Cards
5 Screens
132 Money Tokens
12 Plastic Artists' Values Ties
1 Auctioneer Wooden Hammer
1 Auctioneer Wooden Pad
1 Easel
Elevenses
$29.99
Elevenses is a card game in which respectable 1920s socialites strive to serve the finest morning teas!
Each player starts the round with an identical set of 11 morning tea cards. Each card has a point value as well a special action which must be carried out when it is played. The lower the point value of a card, the better its power is. The powers lead to surprising interactions between the players! Cards must also be played to a specific position on the table. When most cards are played, the player will pick up the card that was previously in its position, requiring you to plan your morning tea carefully!
The round ends when a player plays the ‘Elevenses’ card. It's time for tea! The players compare the value of their cards. Points are awarded to the highest scoring morning teas. The game continues until a player has 7 or more points. She has served the finest morning teas of all and wins the game!
Sea Salt & Paper
$27.99
Assemble your hand of cards, play their effects, and take the initiative to stop the round. Will you dare to give your opponents one last turn to try to maximize your own points?
HOW TO PLAY:
In Sea Salt & Paper players are trying to manage their hands and collect sets of cards. On your turn, you may either draw 2 cards from the deck, keep 1, and discard the other face up, or take the topmost card of 1 discard pile. You may then play matching pairs from your hand to take special effects like stealing a card from your opponent or taking another turn.
Once a player reaches 7 points in their hand, they may announce either a Stop or a Last Chance. If they say Stop, all players score the points on their cards. If they say Last Chance, they're betting that after one last round they will have the most points. If their bet is won they get bonus points! The game is played in rounds until one player reaches the required number of points for victory.
CONTENTS:
58 Cards
6 Game aids
1 Rulebook
Heroscape - The Grove at Laur’s Edge Terrain Expansion
$79.99
THE BATTLE OF ALL TIME Nestled at the edge of Valhalla’s grand Laur Jungle, a grove of dense foliage stands, its greenery inviting yet foreboding. Though currently deserted, the impending call of battle will pierce even this tranquil haven. Whatever lurks behind the swaying branches will prove far less amicable than the trees themselves.
Build new jungle environments over which to battle for Valhalla in HEROSCAPE: THE GROVE AT LAUR’S EDGE. Choose your scenario, build your battlefield, select your army, and fight to win!This terrain set includes 3 Laur Jungle trees, 6 Laur Underbrush pieces, and a setup guide to maximize your use of these striking new terrain features. This set is fully compatible with all Heroscape Master Sets and Expansions!
Requires Heroscape Battle Box or Master Set for Heroscape gameplay. Features
New Laur Jungle trees and underbrush!
Unique locking hex-tile terrain system!
Introduces the Heroscape Terrain System product line!
Compatible with previous and upcoming Heroscape releases!
Contents
3 Laur Jungle trees
12H (13.6 cm)
13H (14.6 cm)
14H (15.5cm)
6 Laur Underbrush pieces
10H (11.2 cm)
1 Setup Guide
LPG Wooden Folding Chess/Checkers/Backgammon Set 35cm
$39.99
Three games in one! Let’s Play Games introduces their wooden folding Chess, Checkers and Backgammon set!
Made of durable wood this set has three eternal classic games in one package.
Wooden pieces for chess and Backgammon Folding board makes it easy to play outdoors or travel with.
Packs and stores easily and protects its pieces.
Board Size 35cm x 35 cm board
King height: 61mm
Pieces design: Staunton
Contents:
1x Set of Light Brown Chess Pieces
1x Set of Dark Brown Chess Pieces
15x Light Brown Backgammon Discs
15x Dark Brown Discs
4x Dice
1x Numbered
1x Set of Rules for Chess/Checkers/Backgammon
RuneScape Kingdom: Shadow of Elvarg Starter Set
$144.99
Grab your capes and party hats, ’cause we’re going to Gielinor! RuneScape Kingdoms: Shadow of Elvarg is a cooperative campaign board game inspired by the record-breaking video game universe with over 280 million registered users worldwide.Gather your group of 1-5 players and step into a sometimes epic, often irreverent fantasy world where your goal is simple: Become the wealthiest, most skilled, best-geared adventurer there is! Or, just enough of all three to succeed together. Or spend the whole time collecting eggs and let your friends do all the work. It’s cooperative, after all! (Still, who doesn’t enjoy a little friendly competition?)Either way, Gielinor needs capable folk to help its inhabitants and keep monsters and nefarious cults at bay, and that’s where your group steps in. One minute you’re slaying a vampyre that’s been terrorising a village. The next, you’re helping Gertrude find her beloved cat!Like chapters in a book, your tabletop adventure is split into campaigns, each one inspired by an iconic boss quest from the video games. Campaigns are made up of two phases:First is the exploration phase, where you’ll explore the kingdoms of Asgarnia and Misthalin from above on a game board styled like a fast-travel map. Every location gives you different things to do — whether that’s gathering and sharing resources, levelling up skills, or drawing from the exploration deck for that region to see what unexpected thing you’ll need to handle next!Don’t get too distracted, though: The exploration phase has set quests you’ll need to complete to keep your group moving forward. Spend too long gathering cabbages or engaging in goblin diplomacy, and the escalation track will rise, making the world around you more dangerous until you finally take on the boss……in the boss phase! Here, you’ll zoom in for face-to-face fights on dedicated game boards that bring the bosses — and their environments — to life!The story woven through the campaigns will immerse you in the fantasy world of RuneScape, while the optional side quests, exploration decks, vault deck, and event deck will change your experience each time you play. And because it’s an open world, you can play your way!Even your adventurer starts as a blank slate. There are no fixed classes in this game! You choose what skills to max and what gear to craft. Use those skills and gear to pass tests and complete quests to help your group win the day, then take what you’ve learned and earned on to the next campaign. Gain XP (even when you fail!) and rewards, and level up to earn your all-important cape!But it’s not all capes and capers. At the end of every campaign waits a boss that’ll take all the skills of your group — yes, even cooking — to defeat. Pulled into face-to-face combat on unfamiliar terrain, your group’s shared health pool is all that stands between you and Death (and he wouldn’t be pleased to see you!). Roll the dice on your melee, defence, and magic to strike, protect yourself, and push the boss back. Use your wits to plan ahead and influence the flow of combat to throw the boss off balance. And don’t expect them to take your onslaught lying down. They, too, have ways to keep you on your toes…
Carcassonne
$64.99
Develop the landscape of a medieval fortress city one tile at a time in this classic game.
Inspired by the medieval fortress in southern France of the same name, Carcassonne is a tile-laying game in which players fill in the countryside around the fortified city. Players choose from tiles that depict cities, roads, monasteries, and fields; each new tile placed creates an ever-expanding board on which players can then add their followers. Players score points by having followers on features as they're completed. The player who makes the most strategic placements of tiles and followers will score the most points and win the game.
Followers can take many different roles in Carcassonne—knights, monks, farmers, or thieves—determined by the type of tile on which they're placed. Each role scores points differently, so you'll need careful planning to make the best use of your followers. For example, thieves are placed on roads and score one point for every tile making up that road. On the other hand, monks are placed in cloisters and score nine points—one for each tile surrounding the monastery—when the last of those nine tiles is placed. You have a limited number of followers and, once placed, you don't get them back until the feature they're on is completed. You'll need to consider whether to go for quick scores of low points that leave you with more available followers, or work toward higher points that commit your followers long-term.
As the map grows, so does the opportunity for players to disrupt each other’s plans. Everyone is adding to the same map and only one follower can be on any given feature at a time—so if you don’t place a follower on something, someone else probably will. Clever placement of tiles and followers can deny other players points—or even steal them away. Whether blocking a city's growth or connecting with your opponent’s road to share the points, Carcassonne provides plenty of ways to use your cunning and outsmart your opponents.
With its simple yet rich game mechanics and eighty-four tiles that can be configured into numerous combinations, Carcassonne appeals to beginners and veteran gamers alike. This edition is entirely redesigned and modernized, and includes two expansions: The River and The Abbot.
7 Wonders Duel
$49.99
In many ways 7 Wonders: Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders. What's different about 7 Wonders: Duel is that, as the title suggests, the game is solely for two players, with the players not drafting card simultaneously from hands of cards, but from a display of face-down and face-up cards arranged at the start of a round.
A player can take a card only if it's not covered by any others, so timing comes into play as well as bonus moves that allow you to take a second card immediately. As in the original game, each card that you acquire can be built, discarded for three coins, or used to construct a wonder. Each player starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.
Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as you acquire resources, the cost for those particular resources increases for your opponent, representing your dominance in this area. A player can win 7 Wonders: Duel in one of three ways. Each time that you acquire a military card, you advance the military marker toward your opponent's capital, giving you a bonus at certain positions. If you reach the opponent's capital, you win the game immediately. Similarly, if you acquire all six different scientific symbols, you achieve scientific dominance and win immediately. If neither of these situations occurs, then the player with the most points at the end of the game wins.
My Hero Academia Collectible Card Game Shoto Todoroki Playmat Wave 2 Crimson Rampage
$12.99
24'x14' rubber back playmat for the My Hero Academia Collectible Card Game
My Hero Academia Collectible Card Game Wave 3 Eraser Head Play Mat
$12.99
My Hero Academia Collectible Card Game Series 3 Eraser Head Play Mat
MetaZoo TCG Wilderness 1st Edition Spellbook
$19.99
$89.99
Wilderness is the next set after Nightfall to be released in the MetaZoo Cryptid Nation block.